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1. Tier 3 Battlecruisers - in Player Features and Ideas Discussion [original thread]
Originally by: Tarron Sarek Originally by: Bloody2k My suggestions about a Tier3 BC Amarr TIER3 Mid slots: 6 Low slots: 7 Yeah sure, give a BC more mid and low slots, aka tanking slots, than any regular BS out there. Wtf? ...
- by Georgina Eldridge - at 2009.05.30 18:00:00
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2. Tier 3 Battlecruisers - in Player Features and Ideas Discussion [original thread]
Edited by: Georgina Eldridge on 30/05/2009 17:59:21 Originally by: Tom Peeping Don't we already have a khanid missile spewing/armor tanked T2 BC? Please of please... if we get a new amarr BC, make it a laser ship using the harbinger ...
- by Georgina Eldridge - at 2009.05.30 17:59:00
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3. what if you could....power down ship... - in Player Features and Ideas Discussion [original thread]
Originally by: Lagsta How good would it be if you could power down then eject, then you can leave a ship somewhere relatively safely without (too much) fear of it being stolen? Somewhere like a station?
- by Georgina Eldridge - at 2009.05.30 11:48:00
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4. Tier 3 Battlecruisers - in Player Features and Ideas Discussion [original thread]
Edited by: Georgina Eldridge on 30/05/2009 01:51:20 Originally by: Kell Braugh Edited by: Kell Braugh on 30/05/2009 01:46:39 Thanks for pre-nerfing Caldari with no damage bonuses. CCP should pick this up real fast I ran out o...
- by Georgina Eldridge - at 2009.05.30 01:49:00
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5. Tier 3 Battlecruisers - in Player Features and Ideas Discussion [original thread]
Edited by: Georgina Eldridge on 30/05/2009 01:42:43 Suggestion: Tier 3 Battlecruisers. Constructive balance feedback accepted. Tier 3 Amarr Battlecruiser. Developer: Khanid Innovation High slots: 8 Mid slots: 5 Low slots: 6 7 launcher hardpoi...
- by Georgina Eldridge - at 2009.05.30 01:42:00
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6. Idea for a capital ship - in Player Features and Ideas Discussion [original thread]
Originally by: masternerdguy Originally by: Alexander Vallen Originally by: masternerdguy no comment Okay, back to the real topic then: why would we need a capital ship to fill this role? Why cant a T2 Cruiser do the s...
- by Georgina Eldridge - at 2009.04.18 22:49:00
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7. make scamming harder - in Player Features and Ideas Discussion [original thread]
Originally by: Furb Killer The problem is, 99.9% of the players arent idiots and dont fall for it. But to reach the 0.1% who are idiots, they keep spamming, mainly in jita local, just to reach that 0.1%. And imo something needs to be done ...
- by Georgina Eldridge - at 2009.02.14 13:24:00
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8. Bait Canning. Taking away from the good old 1 vs 1 PVP - in Player Features and Ideas Discussion [original thread]
Concord neutral RRers.
- by Georgina Eldridge - at 2009.02.14 01:45:00
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9. Phalanx Battleships. - in Player Features and Ideas Discussion [original thread]
Originally by: Mettedeia Entael Originally by: Jaina Proudmoar Use a destroyer. A destroyer isnt a balleship. It is not a slower anti-frigate platform with some staying power. It does not provide the role outlined here. It does...
- by Georgina Eldridge - at 2009.01.20 11:29:00
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